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Desktop Released

Shooting Zombies StudyProject

Recommended: Play in Full Screen

About the Game

A shooting game created to understand game design principles in Unity and C#.

My Role

  • Unity Developer

Technologies Used

  • Unity Engine
  • C#

Key Challenges

  • Managing performance with multiple enemies on screen using Object Pooling.
  • Implementing AI state machines for zombie behavior (Idle, Chase, Attack).